Aircraft

Sky Knights began with 6 playable aircraft in the game with 3 available for both the NATO and PACT factions. Those aircraft are divided into air superiority, multirole (sometimes referred to as a light fighter-bomber), and close air support classes. All players begin the game with those three classes. Later in the game's development, the new light fighter and strike fighter classes were added. They are unique from the basic classes in that they must be unlocked by completing the Race Maps with a low enough time. It is expected that more aircraft will be added to the game, though none have been officially confirmed.

The multirole is a versatile aircraft which can engage land and air targets equally effectively, but cannot engage either as effectively as the specialized classes and also compromises in terms of health and gun ammunition. The air superiority fighter can control an airspace; while not invincible, it is the strongest fighter in air-to-air engagements, but only capable of engaging ground targets with its gun. The close air support aircraft is very capable at attacking ground targets, but is vulnerable to most other aircraft and lacks air-to-air missiles. The light fighters are more specialized than multiroles, as they don't carry bombs without the Bomber Loadout and are even more fragile, but they have excellent guns and boast good flight characteristics. The strike fighter is an incredibly fast aircraft capable of dealing with ground targets using its rockets and self-defense with heatseeking missiles.

NATO Aircraft

 * F-15A (Air Superiority Fighter)
 * F-16A (Multirole Fighter)
 * A-10A (Close Air Support)
 * F-5E (Light Fighter)
 * AJS 37 (Strike Fighter)

PACT Aircraft

 * Su-27 (Air Superiority Fighter)
 * MiG-29 (Multirole Fighter)
 * Su-25 (Close Air Support)
 * MiG-21 (Light Fighter)
 * Su-17 (Strike Fighter